Friday, August 26, 2011

Trials and Tribulations

Well its been a rather frustrating few weeks down at Magma Surge HQ. The inital progress made has now stalled and I'm finding myself increasingly stressed and frustrated. My inital plan of using Stencylworks now no longer looks so solid. Stencylworks has a serious memory issue and several attempts to use build levels etc has resulted in it crashing. This has caused some problems as my knowledge of coding in Actionscript is non existant at worst and basic at best. So while I havent been able to do much coding, my one skill that I can apply is creating some artwork. So iv been making assets and screens and buttons, but the core game is not progressing. Im also finding it very difficult to come up with a resonable plan of action, which I think I will be of great help. I guess having some more assets is better than nothing but I need to get my head in gear soon and get the game working. Perhaps some learned council from some of my peers my be the solution.

Iv also been experimenting in making a menu screen in Flash and progress with that is a little better, but there is still an awfully long scary way to go before anything works.

As the project moves on I cant help feeling things would have been much better had I joined a team and been able to concentrate on getting artwork done. Anyway, I will try to focus on the game next week rather than being distracted with doing art Im not even sure I can use.


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