Monday, July 4, 2011

It begins!

So after a busy month of chilling out after semester 2, the time has now come to get stuck into this project. Unfortunately it now looks as if I'm going to be working a lot over the next few months so time for Magma Surge development will be at a premium. I'm going to get busy doing up assets for the game for now and then spend as much time as I can getting the games basic coding sorted. Thankfully the overall game concept is relatively simple. Once I'm happy with how the basic gameplay performs, it will be time to hammer out as many levels as possible. I hope to add a post to this blog every week or so to keep track of my progress. Watch this space.

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